*Use only the maps in the map pack: LGswitch1&2 for rounds 1 and 2; LGswitch3&4 for rounds 3 and 4; LGswitchfinal for final game.
*Use only the attached scheme.
*Turning on and off LG as you wish, advance through the map capturing checkpoints following their numerical order.
*To capture a checkpoint: enter through any hole and exit through a different one (not the one you used to enter the checkpoint).
*You should not re-enter a checkpoint you've just captured using it as a shortcut to the next checkpoint.
*Round ends when timer has reached 00:00 and all players have used the same number of turns.
*The winner is the player that captured more checkpoints. If 2 players have the same number of checkpoints, the winner is the one that was closer to capturing the next one.
*Using skip-walk (or mouse fast walk) is forbidden.